In a surprising move that highlights the enduring legacy of medieval digital storytelling, Kingdom Come: Deliverance has received a significant update eight years post-launch. Despite the massive success of its sequel, which dominated the PC gaming landscape following its 2025 release, Warhorse Studios has returned to its roots with Patch 1.9.7—an update focused on stability, next-gen optimization, and a stylish gift for the community.
For those diving back into Bohemia, the most immediate addition is the horse caparison. While the term might sound like archaic jargon, a caparison was essential medieval “barding”—a decorative and protective cloth covering used for tournaments and battle. To claim this in-game reward, players must integrate a Deep Silver Account, which also provides access to player stats and exclusive news. Once the prologue is finished, the caparison will appear in your stash, ready for your next ride through Sasau.
Beyond the cosmetic additions, this update serves as a technical bridge for the hardware of today. The patch introduces a dedicated next-gen update for PlayStation 5 and Xbox Series X/S, finally pushing the experience to a fluid 60 fps with enhanced visual fidelity. This ensures that even as we look toward future 2024 and 2025 releases, the original title remains a benchmark for immersive RPGs.
Why Update Kingdom Come Now?
At Digital Tech Explorer, we often look at the data behind the trends. While the sequel has reached record-breaking numbers, the original title maintains a robust daily player count, often exceeding 6,000 concurrent users on Steam alone. This “digital longevity” is a testament to the game’s depth. Warhorse Studios’ commitment to fixing rare “race condition crashes” and physics synchronization issues—technical hurdles that often plague complex software—shows a level of transparency and dedication that our developer-focused audience appreciates.
Patch 1.9.7: At a Glance
| Category | Key Updates & Fixes |
|---|---|
| New Features | Deep Silver Account integration; Horse Caparison reward. |
| Performance | Next-gen console support (60 fps); stability for physics synchronization. |
| Quest Fixes | Resolved infinite loading screens in “Run!” and “Siege” quests. |
| UI/Localisation | Fixes for Japanese font rendering; corrected final cinematic subtitles. |
| Visuals | Resolved “Quilted Vest” transparency bug on Henry’s arms. |
Detailed Patch Notes
Stability and Engineering
- Quest Logic: Fixed a critical infinite loading screen during the Trebuchet cinematic in the Siege quest. This rare “brick” occurred if players had specific From the Ashes DLC behaviors active.
- Memory & Rendering: Fixed multiple crashes related to the vegetation system and invalid models.
- System Operations: Resolved a deadlock in physics synchronization and crashes occurring when using the “gather” and “skip time” features simultaneously.
- Localisation: Optimized the language-switching process in the main menu to prevent freezes and UI flickering.
Gameplay and Achievements
- Progression: Fixed conditions preventing the “Casanova” and “Full House Sinner” achievements from unlocking.
- Mini-games: Fixed a control block issue when playing dice with Stephan.
User Interface and Text
- Missing Assets: Eliminated placeholder text and restored missing UI strings.
- Compass Issues: Fixed a bug where compass markers disappeared after an in-game language change.
- Multi-language Support: Fixed “square symbol” font breakage when toggling between Japanese and other character sets.
For more deep dives into gaming hardware and the latest software optimizations, stay tuned to Digital Tech Explorer. Whether you’re a developer curious about physics sync or a player looking for the best horse gear, we have you covered.

