Crimson Desert Character Unlock Guide: Damiane, Oongka, and Companions

Unlocking new characters in Crimson Desert is one of the most rewarding mechanics in this sprawling open-world epic. As we explore the vast landscapes of Pywel here at Digital Tech Explorer, we’ve found that the game’s companion system adds a layer of tactical depth rarely seen in modern action-RPGs. There are five playable companions scattered across the world, each boasting unique skill trees and weapon specializations that complement your main protagonist, Kliff.

Crimson Desert characters - Kliff
Kliff serves as the foundation of your journey, but he is far from the only warrior you will control in Pywel.

While Pywel offers a variety of interactions—including the ability to recruit pets and tame horses for your travels—the core gameplay shifts significantly when you bring other warriors into the fold. Currently, the narrative path clearly defines how to secure your first two major allies. Our testing shows that these companions aren’t just NPCs; they are fully realized extensions of the player’s arsenal. Below, I’ll break down how to unlock Damiane and Oongka and how to master the “GTA-style” character swapping system.

Crimson Desert: Companion Overview

Character Unlock Chapter Primary Weaponry Playstyle
Damiane Chapter 3 Rapiers, Muskets, Guns Fast, agile, ranged-capable
Oongka Chapter 7 Greymane Axes, Hammers, Orc Blaster Heavy-hitting, high-impact tank
Kliff Default Longswords, Shields Balanced, versatile vanguard

How to Unlock Damiane in Crimson Desert

Crimson Desert characters - Damiane
Damiane brings a sophisticated, high-tech approach to combat with her use of firearms.

You will encounter Damiane during the beginning of Chapter 3. The questline leads you to Howling Hill to establish your new base of operations. Upon arrival, Marshall Middler introduces you to her, and she immediately joins your roster. This is a pivotal moment for PC gamers and console players alike, as it introduces the mechanics of squad management.

To switch to Damiane, press F1 (or Up on the D-pad for controllers) and hover the pointer over her icon. Releasing the button triggers a cinematic camera transition, instantly placing you in control of Damiane. Her skill tree is distinct, offering a “finesse” playstyle. Unlike Kliff’s traditional swordplay, Damiane utilizes rapiers and black-powder weaponry, including the musket, allowing for high-damage output from a distance.

How to Unlock Oongka in Crimson Desert

Crimson Desert characters - Oongka
Oongka is the powerhouse of the Greymane orcs, essential for breaking through enemy defenses.

Unlocking Oongka requires significantly more investment in the main story. While you first encounter this Greymane orc during Chapter 6 and fight alongside him as a guest, he does not become a permanent playable character until the conclusion of Chapter 7. These chapters are lengthy and combat-heavy, making his eventual recruitment feel like a hard-earned reward.

Oongka is the quintessential “heavy” archetype. If you have been hoarding massive axes and war hammers throughout your journey, Oongka is the character meant to wield them. His ranged utility is equally impressive, featuring an “orc blaster”—essentially a handheld cannon. Like Damiane, he can be summoned or swapped to at any time using the radial menu (F1/D-pad Up).

Mastering the Companion Summon System

At Digital Tech Explorer, we recommend utilizing the summoning system during difficult boss encounters or when exploring high-level territories. As long as a character isn’t currently occupied by a specific story beat, you can call them to your side to fight as an AI-controlled ally.

  1. Access the Menu: Hold F1 (PC) or Up on the D-pad (Controller) and select the character you wish to bring into the world.
  2. Dispatch the Comrade: Press Space (PC) or A (Controller). You will receive a notification stating “Comrade dispatched to assembly destination.”
  3. Confirm the Meet-up: Exit the menu and press ESC (or the Menu button). After a brief fade-to-black, your companion will be standing beside you.

Once summoned, companions act autonomously, following your lead and engaging enemies. They are even programmed to call their own horses when you mount yours, though the AI can occasionally be finicky in rugged terrain. If you prefer to travel solo, simply re-enter the character menu and select the “Disband” option to send them back to camp.

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