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‘Segregating high skill players from the population at large, forcing long wait times on them, is a form of discrimination’: former Halo multiplayer lead on the ‘failure’ of SBMM in modern games

Introduction The topic of skill-based matchmaking (SBMM) is a contentious one within the gaming community, sparking intense discussions and debates. It’s a complex issue that touches on the core of competitive play in multiplayer games. The question at hand is how much weight should be given to a player’s skill when determining their opponents in […]