Steam’s Remote Play Together Fest Brings Discounts on Multiplayer Favorites
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Steam’s Festive Season of Sales: A Gamer’s Guide to Discounts As the digital storefront for countless gamers, Steam’s sales have become a cornerstone of the gaming calendar. With each sale, Steam offers a treasure trove of discounts, making it an ideal time for gamers to stock up on their favorite titles. The festive season is […]
The Final Countdown for ‘Friday the 13th: The Game’ Sales
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Delisting of ‘Friday the 13th: The Game’ As the calendar approaches December 31st, a notable event in the gaming world is set to occur with the delisting of Friday the 13th: The Game. Developed by IllFonic and released in 2017, this multiplayer slasher game has provided players with the chilling experience of evading the infamous […]
The High Cost of Forcing Singleplayer Developers into Multiplayer Arenas
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Redfall’s Multiplayer Structure and Lost Progress The author shares a frustrating experience with Redfall, Arkane’s co-op vampire FPS, where they lost all their game progress. This setback was due to the game’s multiplayer structure, which only saved the progress of one player. While the loss of a few hours was not devastating, it highlighted a […]
The Resurrection of Metal Gear Online 2 on PC: A Fan-Powered Comeback
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Hiding in a box to trick a willfully ignorant AI guard is cute. But pulling that trick on another human—that’s the good stuff. Konami made the ultimate multiplayer shame kill possible way back in 2005 with a multiplayer add-on to Metal Gear Solid 3 called Metal Gear Online. Buying a network adapter to get online […]
‘Segregating high skill players from the population at large, forcing long wait times on them, is a form of discrimination’: former Halo multiplayer lead on the ‘failure’ of SBMM in modern games
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Introduction The topic of skill-based matchmaking (SBMM) is a contentious one within the gaming community, sparking intense discussions and debates. It’s a complex issue that touches on the core of competitive play in multiplayer games. The question at hand is how much weight should be given to a player’s skill when determining their opponents in […]