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Elias Toufexis Bids Farewell to Deus Ex’s Adam Jensen

Elias Toufexis, known for his distinctive portrayal of Adam Jensen in the Deus Ex series, has delivered a touching goodbye to the character and the game’s community. His farewell, shared on Reddit, resonates with the affection and nostalgia of a journey that has come to an end, marking a significant moment for both the actor […]

Star Wars Jedi: Survivor Clinches Grammy for Outstanding Video Game Soundtrack

In a significant moment for video game music, Star Wars Jedi: Survivor has been honored with the prestigious Grammy for best video game soundtrack. This accolade underscores the growing recognition of video game scores in the wider music industry and highlights the exceptional work of composers in creating immersive and memorable audio experiences for interactive […]

Square Enix’s CEO on Refocusing Game Quality and the Value of Mid-Budget Titles

Restructuring for Higher Quality Titles Takashi Kiryu, the CEO of Square Enix, has made a significant announcement regarding the future direction of the company. In an effort to enhance the quality of their games, Kiryu has stated that Square Enix will be restructuring to focus on producing fewer titles. This strategic move is aimed at […]

Bossa Studios Concludes 2023 with Significant Staff Reductions

Layoffs at Bossa Studios UK-based Bossa Studios, known for developing popular games such as Surgeon Simulator, I Am Bread, and I Am Fish, has recently undergone significant staff reductions. The company confirmed the layoff of 19 employees, which constitutes approximately one-third of its total workforce. The layoffs were primarily among the Quality Assurance (QA) and […]

Navigating the Exhaustion of Mega-Sized Video Games

The Expanding Universe of Video Games: A Look at Scale and Impact Feeling the Weight of Gaming’s Gargantuan Worlds: The Impact on Players Video games have grown not just in physical size, but in the scope and scale of their worlds and narratives. This expansion isn’t inherently negative—it’s a sign that developers are eager to […]

Sony Seeks Patent for Game Difficulty Adjustments Based on Player Performance

Introduction to Sony’s Patent Application for Dynamic Difficulty Adjustments Sony has recently taken a step towards innovating the gaming experience by applying for a patent that aims to dynamically adjust the difficulty of games. This system is designed to modify various game parameters in response to a player’s performance, potentially offering a more personalized and […]

Insomniac Games Hit by Major Data Breach: A Decade of Plans Leaked

Summary of Data Theft from Insomniac Games Last week, Insomniac Games, the developer behind the popular Spider-Man series, fell victim to a significant data theft. Hackers managed to steal and leak a vast array of internal documents that outline the company’s plans for the next decade. This breach not only exposes the studio’s future projects […]

The High Cost of Forcing Singleplayer Developers into Multiplayer Arenas

Redfall’s Multiplayer Structure and Lost Progress The author shares a frustrating experience with Redfall, Arkane’s co-op vampire FPS, where they lost all their game progress. This setback was due to the game’s multiplayer structure, which only saved the progress of one player. While the loss of a few hours was not devastating, it highlighted a […]

Naughty Dog Cancels The Last of Us Online to Prioritize Single-Player Titles

Naughty Dog Cancels The Last of Us Online After an extensive development period, Naughty Dog has officially cancelled The Last of Us Online, a project that was initially set to complement the release of The Last of Us Part 2. The acclaimed studio has decided to shift its focus away from the live service model […]

Jeremy ‘Brightmoon’ Lee Steps Down as League of Legends Executive Producer

Announcement of Jeremy ‘Brightmoon’ Lee Stepping Down Jeremy “Brightmoon” Lee has announced his decision to step down from his role as the executive producer of League of Legends after serving for two years. In a dev update video, Lee expressed that the progress made by the team and the achievements for the players have been […]