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Mac Walters Reflects on BioWare Tenure and Embraces New Horizons with Worlds Untold

Mac Walters’ Career and Departure from BioWare Mac Walters had a distinguished nearly two-decade tenure at BioWare, contributing to several high-profile games such as Jade Empire, Mass Effect, and Dragon Age. He ascended through the ranks to become the lead writer for Mass Effect 2 and Mass Effect 3, and later took on the role […]

Streets of Rogue 2: A Blend of Chaos and Immersion in a Vast New World

The gaming community is brimming with anticipation for the upcoming release of Streets of Rogue 2, a sequel to the acclaimed 2019 immersive sim. The excitement has been building since the game’s announcement last October, and fans have been on the lookout for every snippet of information. Adding to the fervor, developer Matt Dabrowski has […]

Indie Horror Game ‘Iron Lung’ Faces Backlash Over Price Increase

Introduction to ‘Iron Lung’ and Its Popularity The indie horror game ‘Iron Lung’ has garnered significant attention, leading to an exciting development: a movie adaptation featuring the popular YouTuber Markiplier. This windowless submarine adventure set under a sea of blood has not only captured the imaginations of gamers but also filmmakers. Amidst its rising popularity, […]

The Many Facets of Raphael: Exploring the Expanded Endings in Baldur’s Gate 3

Introduction to Raphael from Baldur’s Gate 3 Within the rich tapestry of Baldur’s Gate 3, Raphael stands out as a character of particular intrigue and complexity. This smooth-talking cambion, with his devilish charm and charismatic presence, easily earns the title of the game’s most captivating villain. His role in the narrative is as pivotal as […]

Alan Wake 2’s Bold Storytelling Reinforced by Cinematic Inspirations

Introduction and Reassurance from Film Success The sequel to the cult classic, Alan Wake 2, embraces the unconventional with open arms, showcasing its willingness to experiment with gameplay mechanics and narrative elements. The game introduces innovative features such as the ability to alter the level’s layout with a simple button press and even incorporates unexpected […]

The High Cost of Forcing Singleplayer Developers into Multiplayer Arenas

Redfall’s Multiplayer Structure and Lost Progress The author shares a frustrating experience with Redfall, Arkane’s co-op vampire FPS, where they lost all their game progress. This setback was due to the game’s multiplayer structure, which only saved the progress of one player. While the loss of a few hours was not devastating, it highlighted a […]

The Unintended Pacifist Route in Fallout and Its Impact on Game Design

Tim Cain’s Revelation on Fallout’s Pacifist Playthrough In a surprising disclosure on his YouTube channel, long-time RPG developer Tim Cain, known for his work on iconic titles such as Fallout and The Outer Worlds, shared an intriguing piece of gaming history. Cain revealed that the option for a pacifist playthrough in the original Fallout game […]

Early Glimpses of Arkane’s Blade Game Stir Excitement

Anticipation for Arkane’s Blade Game Adaptation The gaming community is abuzz with anticipation following the tantalizing teaser of Arkane’s upcoming game adaptation of Blade, unveiled at The Game Awards. The brief glimpse into the game’s world, coupled with the stunning concept art shared by Arkane Lyon’s art director Sebastien Mitton, has set expectations soaring. The […]

Naughty Dog Cancels The Last of Us Online to Prioritize Single-Player Titles

Naughty Dog Cancels The Last of Us Online After an extensive development period, Naughty Dog has officially cancelled The Last of Us Online, a project that was initially set to complement the release of The Last of Us Part 2. The acclaimed studio has decided to shift its focus away from the live service model […]

The Rise and Uncertainty of Early Access Survival Games

Early Access Experience with ‘Under the Ocean’ The first foray into the world of early access gaming for many, including myself, was an intriguing survival sandbox known as Under the Ocean. In June 2013, the game was purchased with a sense of anticipation and the promise of being part of an evolving project. The initial […]