Skipping Cutscenes in Baby Steps Unlocks a Hilarious 28-Minute Developer Podcast

As a seasoned tech enthusiast and storyteller at Digital Tech Explorer, my golden rule has always been to savor every narrative detail in games. My one principle: never skip a cutscene on a first playthrough. This philosophy has served me well, ensuring I absorb every meticulously crafted story. Yet, in the fascinating world of gaming, sometimes breaking the rules uncovers the most brilliant secrets. This time, it turns out that determinedly skipping through the cutscenes in Baby Steps—the unique “putting-one-foot-in-front-of-another” simulator from Bennett Foddy, Gabe Cuzzillo, and Maxi Boch—unlocks an entire, hilarious bonus scene specifically for players who prioritize gameplay over narrative.

Baby steps - Secret cutscene found - YouTube

How to Unlock the Secret Cutscene

Unlocking this hidden content requires a dedicated effort to ignore the game’s narrative. Players must successfully skip approximately 30 of the game’s cinematics. This task is harder than it sounds, as each skip demands passing an ever-more-complex series of minigames. If you persist, protagonist Nate and the chill donkey-guy Moose will eventually acknowledge the player’s lack of interest in their story. They give up on trying to act out scenes towards the game’s end, breaking character and the fourth wall entirely to address your persistence.

Nate wears a fetching hat

Content of the Bonus ‘Podcast’ Scene

Instead of a traditional cutscene, the game presents what is effectively a 28-minute podcast. This unique bonus features Nate actor Gabe Cuzzillo and Moose actor Bennett Foddy dropping their character roles to have a casual chat. The conversation is filled with meta-commentary on the extensive work involved in creating these narrative sequences and a humorous acknowledgment of the player’s impatience. The pair discuss a wide range of topics, including The Joker, Foddy’s rewatch of Game of Thrones, and the proper definition of broccoli rabe, all while noting that the player will almost certainly just skip this scene too.

It’s a genuinely brilliant gag and a surprisingly funny listen, perfectly embodying the innovative and often quirky spirit of independent game development. The Cuzzillo/Foddy “podcast” is so entertaining it leaves you wanting more episodes, if only to find out what the pair ended up getting for lunch. For us at Digital Tech Explorer, uncovering such unique digital experiences is what it’s all about – rewarding even the most impatient players with a truly hilarious and memorable, unconventional bonus. It’s a testament to the unexpected depths and meta-humor that can be found when you dare to explore games differently.