Shadows of Doubt’s New Update Lets You Play as a Trenchcoat Rat Detective

As a devoted tech explorer and digital storyteller, I often ponder how indie games can push the boundaries of established genres. I honestly didn’t think there were many ways to make the unique detective game Shadows of Doubt any better—aside from giving the whole thing a vigorous polish, of course. ColePowered Games’ sleuthing simulator procedurally generates an entire city’s worth of crimes to solve, somehow crafting genuine deduction puzzles from a bucketful of random numbers. While it’s true it sometimes spins up a few bugs and dead ends along the way, when Shadows of Doubt truly shines, it stands as one of the best detective experiences ever made.

Yet the latest update somehow makes the experience even more conceptually appealing, by letting you play as a detective who is also a rat. The modifiers update injects a bunch of optional mutations into the sim’s algorithmic genes, one of which lets you prowl its rain-slick alleys as a trenchcoat-wearing rodent.

A rat in a trenchcoat walks down a rainy street, skyscrapers and neon signs looming in the background

The Rat Detective Experience

The “rat detective” modifier shrinks your character down to a mere 10cm tall, letting you experience the powers and perils of being a city-dwelling rodent. The advantage of embodying this tiny sleuth is you can climb on walls and ceilings, and sneak past people more easily. The downside is that you can’t question people, and citizens may even be hostile to your presence.

While a few people in the street were sympathetic to my presence, when I scurried up to a bunch of people warming themselves around a burning barrel, they immediately started trying to stomp on me, yelling things like “disgusting rat!”. I clawed my way up the side of a building to get away, but you can only ascend so far (this is rat mode, not Spider-Man mode). Cornered on the top of a dumpster, eventually I had to leap back down to the street and dash for an alley to escape.

Exploring Other Modifiers

While the “rat detective” modifier certainly grabs attention, it’s far from the only exciting addition the update brings. Another standout is “Snail Nemesis”. Apparently inspired by the “immortal snail” meme, this makes your detective impervious to all damage, except for being touched by a tiny snail that pursues you throughout the city. I like to think of it as Terminator mode.

Other modifiers include a classic Ironman mode that deletes your save if you die, a house arrest scenario that makes it a crime for you to leave your in-game home, a “gambling debt” option that starts you off with a big bank balance, but an even bigger debt to a loan shark that you must pay off in instalments or risk being confronted by debt collectors. Finally, the film noir toggle desaturates the screen for a classic sleuthing experience.

It’s worth noting that these modifiers are not mutually exclusive. You can play with all of them switched on if you want, which sounds incredibly appealing and explosively chaotic. Indeed, some might argue Shadows of Doubt needed less chaos in its systems, not more, so I should mention the update also fixes a bunch of bugs and mechanical issues. It adds a cooldown timer to muggers so they won’t repeatedly inspect your wallet, and ensures loan sharks will fight players when you fail to pay them on time.

These fixes arrive on top of multiple quality-of-life patches released earlier this year, including updates issued in June and April. For those of us at Digital Tech Explorer who appreciate unique gaming evolutions, we believe if you drifted away from Shadows of Doubt after launch, now might be the perfect time to give your gumshoes another airing and dive back into its wonderfully chaotic mysteries.