At Digital Tech Explorer, we’ve been thoroughly captivated by Hades 2 since its early access launch a week ago, finding it just as enthralling and habit-forming as its acclaimed predecessor. Supergiant, known for its commitment to player experience, has already rolled out its first hotfix for version 1.0, primarily addressing minor yet crucial gameplay issues. This swift update reflects the continuous refinement crucial for any leading title, ensuring that tech enthusiasts and gamers can enjoy a seamless and challenging experience.
Among the formidable foes in Hades 2, the Phantom miniboss in the Fields has proven particularly challenging, notorious for its life-draining attacks that heal it. This challenge was compounded by an unintended interaction: if you had recruited a defeated enemy to fight alongside you (a tactic facilitated by Selene’s hex), the Phantom could exploit this by draining life from *your own summoned allies*. Supergiant’s hotfix directly addresses this, preventing the Phantom from benefiting from your raised servants. This is a welcome balancing change that ensures fairer combat without diminishing the Phantom’s overall formidable nature, a detail that enhances the strategic depth our Digital Tech Explorer readers appreciate.
Hades 2 v1.0 Hotfix 1 Official Patch Notes
Below are the full patch notes as provided by Supergiant. Please be aware of potential spoilers regarding boss identities.
- Fixed most Olympian Keepsake effects not activating again after their Boon is skipped
- Fixed Phantom (Fields) being able to drain Life from your raised servants
- Fixed Fated List Prophecies related to Hidden Aspects not clearing in specific circumstances
- Fixed the Achievement Soothing Soak not unlocking from events with Moros
- Fixed the Achievement So Mote It Be unlocking sooner than expected
- Fixed Gorgon Amulet (Athena) using up the effect of Yarn of Ariadne (Charon) when it shouldn’t
- Fixed not resetting certain random Keepsake effects
- Fixed an interaction between Uncommon Upbringing (Hera) and Concave Stone (Echo)
- Fixed key visual effects sometimes not playing on some systems
- Fixed randomized appearing sooner than expected in some cases
- Fixed Lone Shades from sometimes being able to hit Melinoë
- Fixed Canines spawned from Lycaons unexpectedly activating Unseen Ire (Hades)
- Fixed an issue where Melinoë could be forced to Return to Shadow at the same exact time as she vanquishes
- Fixed Hecate not speaking about when expected in a certain situation
- Fixed several narrative scripting issues with specific events involving Hecate
- Fixed an issue where you could not exit the final Location in Erebus in a certain case
- Fixed a rare issue where the fight against would not end correctly
- Fixed a certain situation in which Polyphemus would not react to when expected
- Fixed an issue where the player could not complete key Incantations due to modified data
- Fixed cases where taking Armor damage with Trusty Shield (Hephaestus) could damage your semi-permanent Armor instead
- Fixed a rare issue that involved claiming Gemstones then immediately using one of Homer’s Inspect Points
- Fixed Hecuba running back and forth in the chamber with Narcissus
- Fixed several rare crashes
- Updates to translations in some languages
- Improved compatibility with Chinese Input Method
- Other minor fixes

