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Final Fantasy 7 Remake Director and FF8’s Original Director Reluctant to Pursue a Remake

The Emotional Toll of Directing the Final Fantasy 7 Remake

The extensive endeavor of transforming Final Fantasy 7 into a trilogy of modern, high-budget games appears to have been a taxing experience for its director, Naoki Hamaguchi. When confronted with the prospect of undertaking a similar project for Final Fantasy 8, Hamaguchi’s response was less than enthusiastic, likening it to a cat’s aversion to water. The implication is clear: the emotional toll of such a massive project is significant, and the idea of jumping into another one is not appealing to him.

Insights from Directors on the Potential Final Fantasy 8 Remake

Both Naoki Hamaguchi and Yoshinori Kitase, the directors behind the iconic Final Fantasy series, share a common perspective on the daunting challenges associated with remaking Final Fantasy 8. They recognize the colossal investment of time and effort required to recreate the vast content of yesteryear’s RPGs with today’s technology and standards. This shared view underscores the gravity of undertaking such a massive project, which goes beyond mere financial implications to encompass the exhaustive dedication needed to bring a classic into the modern gaming era.

Kitase’s Thoughts on the Junction System

Yoshinori Kitase, the original director of Final Fantasy 8, has expressed a particular interest in revisiting the game’s battle system, especially the Junction system. He acknowledges that the system, which involves equipping abilities from the game’s Guardian Forces to characters’ stats, could be perplexing and less intuitive than traditional RPG mechanics involving weapons and armor. Kitase is keen on reworking this aspect to achieve a better balance between difficulty and accessibility for players.

  • Improve intuitiveness of the Junction system
  • Balance the difficulty level for a wider range of player skills
  • Enhance the overall approachability of the battle mechanics

Considering the views expressed by Naoki Hamaguchi and Yoshinori Kitase, the prospect of a Final Fantasy 8 remake seems uncertain. The directors’ desire to engage in projects that do not consume an extensive portion of their careers suggests that a remake is not on the horizon. However, should Square Enix decide to revisit the world of Squall and his companions, Kitase has already contemplated improvements, particularly to the battle system.

FF8 Remake Likelihood Low, based on directors’ current stance
Kitase’s Preparedness Has ideas for battle system improvements

As we reflect on the monumental task of remaking classic games, it’s clear that the emotional and creative investment from their directors is immense. While the future of a Final Fantasy 8 remake remains uncertain, the passion and dedication of its potential creators ensure that, if it does come to fruition, it will be crafted with the utmost care and respect for the original.

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