The author’s journey with Baldur’s Gate 3 has been extensive and immersive, totaling a staggering 180 hours of gameplay. Despite such a deep dive into the game’s rich narrative and complex mechanics, the author stumbled upon a delightful surprise—a hidden quest that spans the game, involving the rescue and rehoming of a stray cat. This discovery underscores the game’s depth and the intricate details that lie in wait for players to uncover, even for those who think they’ve seen it all.
(Image credit: Larian)
Unmarked Quest Discovery
A hidden gem within the world of Baldur’s Gate 3 was brought to light by YouTuber DragonsDream, who showcased an unmarked quest that tasks players with finding a new home for a stray cat in Act 3. This quest, unbeknownst to many players, adds another layer of depth to the game’s already rich narrative.
Conditions for the Quest
To trigger the unique opportunity for Derryth Bonecloak to adopt a cat in Act 3 of Baldur’s Gate 3, players must meet one of three specific conditions:
- Not completing the Act 1 Underdark quest to find her husband, Baelen.
- Finding Baelen but accidentally causing his demise.
- Rescuing Baelen and giving him a dose of the Noblestalk mushroom, which leads to an unfortunate return to his abusive behavior, resulting in Derryth divorcing him.
The Stray Cats of Baldur’s Gate
In the sprawling city of Baldur’s Gate, two charismatic talking stray cats stand out: Malta and Myshka. These felines are not just ordinary strays; they have unique personalities and stories that players can engage with. The process of delivering either cat to Derryth Bonecloak for adoption is a heartwarming subplot that adds to the game’s charm.
Cat’s Name | Unique Characteristics |
---|---|
Malta | An orange cat with a penchant for noir, narrating his own life. |
Myshka | A cat with a special language, believing the player character is its mother. |
The author expresses deep admiration for the way this quest is seamlessly integrated into the fabric of Baldur’s Gate 3, with its outcome hinging on decisions made hours, if not days, prior. It’s a testament to the game’s intricate design and Larian Studios’ attention to detail. The discovery of such a nuanced quest has left a lasting impression on the author, who now contemplates orchestrating an “accident” for Baelen in a future playthrough to experience this hidden narrative once more.