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The High Cost of Forcing Singleplayer Developers into Multiplayer Arenas

Redfall’s Multiplayer Structure and Lost Progress The author shares a frustrating experience with Redfall, Arkane’s co-op vampire FPS, where they lost all their game progress. This setback was due to the game’s multiplayer structure, which only saved the progress of one player. While the loss of a few hours was not devastating, it highlighted a […]

The Evolution of Kidnapping Mechanics in Baldur’s Gate 3

Introduction Embarking on an adventure in Baldur’s Gate 3 brings a rich tapestry of storytelling and strategic gameplay. As players navigate through the sprawling city in the game’s final act, they encounter a twist that adds urgency and depth to their journey. A nefarious villain, lurking in the shadows, poses a significant threat by targeting […]

The Unintended Pacifist Route in Fallout and Its Impact on Game Design

Tim Cain’s Revelation on Fallout’s Pacifist Playthrough In a surprising disclosure on his YouTube channel, long-time RPG developer Tim Cain, known for his work on iconic titles such as Fallout and The Outer Worlds, shared an intriguing piece of gaming history. Cain revealed that the option for a pacifist playthrough in the original Fallout game […]

Early Glimpses of Arkane’s Blade Game Stir Excitement

Anticipation for Arkane’s Blade Game Adaptation The gaming community is abuzz with anticipation following the tantalizing teaser of Arkane’s upcoming game adaptation of Blade, unveiled at The Game Awards. The brief glimpse into the game’s world, coupled with the stunning concept art shared by Arkane Lyon’s art director Sebastien Mitton, has set expectations soaring. The […]